After months of relative hibernation, I’m glad to report that I have a draft of my chapter on farm games in hand, and on other fronts, two pieces that I worked on last year are now available online and in print. The first, an article entitled “Games as Environmental Texts,” is my attempt to begin fusing literary ecocriticism with game studies, using the classic text game Adventure and the recent PSN game Flower as examples. Students with library access may download the PDF through Project MUSE. Otherwise, the print version of the issue can be purchased online through University of Nebraska Press.
Similar restrictions apply to my book review just out in the current issue of The Information Society. For those interested in scholarly writing on World of WarCraft or digital ethnography, the review covers Bonnie Nardi’s My Life as a Night Elf Priest and issues related to online anthropology.