One of the wonderful editors over at the digital environmental humanities blog, Ant Spider Bee, recently asked me to contribute another post, following the site’s exciting relaunch as a PressForward pilot project. The result is an admittedly brief list of resources and tips for those looking to use games in “envhum” teaching or research, but in a later post I will offer a more detailed discussion of game-design pedagogy as well as a case study of some of my work-in-progress.

Find my first Ant Spider Bee Post from 2013, on “slow violence” and ecological game studies, here.