Alenda Y. Chang

alenda@gmail.com

https://growinggames.net/

Education

Ph.D. Rhetoric (received May 2013) | University of California, Berkeley

Dissertation Title | Playing Nature: The Virtual Ecology of Game Environments

Designated Emphasis in New Media

Designated Emphasis in Film Studies

M.A. Rhetoric | University of California, Berkeley, August 2007

M.A. English Language and Literature | University of Maryland, May 2004

B.A. English and College Scholar in Biology, English, and Film | Cornell University, August 1998

Publications

Back to the Virtual Farm: Gleaning the Agriculture-Management Game,” Interdisciplinary Studies in Literature and Environment 19.2 (2012), Oxford University Press

“Games as Environmental Texts,” Qui Parle 19.2 (Spring/Summer 2011)

Review of My Life as a Night Elf Priest: An Anthropological Account of World of WarCraft, by Bonnie A. Nardi, The Information Society 27.3 (2011): 194-196.

“Playing the Environment: Games as Virtual Ecologies,” conference proceedings, Digital Arts and Culture, University of California, Irvine, December 2009

Teaching and Research Experience

Assistant Professor, Department of Film and Media, University of California Santa Barbara, Summer 2015-

Assistant Professor, Department of English, University of Connecticut, Fall 2013-Summer 2015

Teaching Assistant, Berkeley Center for New Media, Spring 2013

Teaching Assistant, Media Studies 102 (“Effects of Mass Media”), Fall 2012

Instructor, Film 25B (“Histories of Sound Film”), Summer 2012

Teaching Assistant, Rhetoric 20 (“Rhetorical Interpretation”), Spring 2012

Teaching Assistant, Rhetoric 10 (“Modern Reason”), University of California, Berkeley, Fall 2011

Instructor, Rhetoric R1B (“Record, Rewind, Play: Theories and Technologies of Sound”), University of California, Berkeley, Summer 2011

Instructor, Rhetoric R1B (“Representing Nature: Ecocritical Approaches”), University of California, Berkeley, Spring 2010

Teaching Assistant, NWMEDIA 201/IEOR 298-3: Questioning New Media, Berkeley Center for New Media, Fall 2008-Spring 2010

Instructor, Rhetoric R1A (“Good Old-Fashioned Futures”), Rhetoric Department, University of California, Berkeley, Fall 2009

Reader, Gender and Women’s Studies 103: Identities Across Difference, University of California, Berkeley, Fall 2009

Teaching Assistant, Rhetoric R1B (“The Craft of Writing: Dimensions of Reading”), University of California, Berkeley, Spring 2009

Teaching Assistant, Rhetoric R1B (“Photography and the Photographic”), University of California, Berkeley, Fall 2008

Research Assistant to Dr. Kandice Chuh, Department of English, University of Maryland, 7/05-11/06

Fulbright Teacher of English as a Foreign Language (Yilan County Public Schools, Taiwan), Institute of International Education / United States Department of State, 8/04-6/05

Instructor, English 101X: Introduction to Academic Writing for English as a Second Language (ESL) students, University of Maryland, Spring 2004

Instructor, English 101: Introduction to Academic Writing, University of Maryland, Fall 2003

Instructor, UNIV 100: The Student in the University, Division of Letters and Sciences, University of Maryland, Fall 2002

Related Experience

Graduate Associate, History and Theory of New Media lecture series, University of California, Berkeley, Fall 2011-present

Contributor, Ecomediastudies.org, Summer 2012-present

Contributor, Critical Gaming Project, University of Washington, Fall 2010-present

Executive Producer, “AirQuest” Game Development Team, Social Apps Lab, Fall 2011-present

Graduate Student Representative, Berkeley Center for New Media Executive Committee (Academic Programs subcommittee), University of California, Berkeley, Fall 2009-Spring 2012

Co-organizer, “Press Start to Continue: Toward a New Video Game Studies,” Humanities, Arts, Science, and Technology Advanced Collaboratory (HASTAC) online forum, February-March 2012

Conference Organizer, World Craft: The Business and Culture of Gaming in East Asia, February 2011

Graduate Associate, Art, Technology, and Culture Colloquium, University of California, Berkeley, Fall 2008-Spring 2010

Organizer, New Media Working Group, sponsored by the Townsend Center for the Humanities, University of California, Berkeley, Fall 2008-Spring 2010

Graduate Student Representative, Admissions Committee, Rhetoric Department, 2009-2010

Freelance Copy Editor, Write With Inc. for Prentice Hall, 2006-2007

Undergraduate Academic Advisor, Division of Letters and Sciences, University of Maryland, 6/02-8/03, 6-7/04

Conference Presentations

“Place-Based Gaming,” recorded talk for the “New Media, New Audiences: Circulating Environmental History” session, European Society for Environmental History (ESEH), Munich, Germany, August 2013

“Game Over? Duration, Distance, and Environmental Disaster in thatgamecompany’s Journey,” part of the “Playing the Past, Playing the Future: Time in Contemporary Video Games” panel, Society for Cinema
and Media Studies, Chicago, March 2013

“Games and Ecocriticism,” part of the “Digital Technology, Environmental Aesthetics, Eco-critical Discourse” special session, Modern Language Association (MLA), Boston, January 2013

“The Ecology of Games,” part of the Association for the Study of Literature and the Environment’s Environment and Media special session, Modern Language Association (MLA), Boston, January 2013

“Playing Nature,” Society for Literature, Science, and the Arts (SLSA), Milwaukee, September 2012

“The Ecology of Games,” Environment and Media special session organized by the Association for the Study of Literature and the Environment, Modern Language Association (MLA), Boston, January 2013

“Games and Ecocriticism,” “Digital Technology, Environmental Aesthetics, Eco-critical Discourse” special session, Modern Language Association (MLA), Boston, January 2013

“Game Over? Duration, Distance, and Environmental Disaster in thatgamecompany’s Journey,” part of the “Playing the Past, Playing the Future: Time in Contemporary Video Games” panel, Society for Cinema and Media Studies, Chicago, March 2013

“Gamers Love Movies Too: Common Ground for Video Game and Film Studies,” Society for Cinema and Media Studies workshop, Chicago, March 2013

Co-organizer (w/Stephen Rust), “Video Games and Virtual Environments” pre-conference session, Association for the Study of Literature and the Environment, Lawrence, Kansas, May-June 2013

“Finding it Hard to Breathe in the Cloud,” “RESEARCH/DESIGN”Keywords for Video Game Studies Colloquium, University of Washington, May 2012

“Exponential Vision and the Powers of Ten,” Society for Cinema and Media Studies (SCMS), Boston, March 2012 (Co-chair, “Scaling Data’s Many Faces: Data Mining, Information Visualization, and Other Non-optical Vistas”)

“Land’s Labors Lost: Farm Games and the Counter-Pastoral,” Marxism and New Media, Duke University, January 2012

“Your Cow is 90% Ready: Back to the Virtual Farm,” Association for the Study of Literature and the Environment (ASLE), University of Indiana at Bloomington, June 2011

“’Such Strange Murmurs’: The Ecopolitics of Sound in the Nature Film,” American Comparative Literature Association (ACLA), Vancouver, Canada, April 2011

“Keywords for Video Game Studies,” roundtable at the Cultural Studies Association (CSA) Conference, Berkeley, California, March 2010

“Playing the Environment: Games as Virtual Ecologies,” paper delivered at Digital Arts and Culture (DAC), University of California, Irvine, December 2009

“Mission Planet”: Games as Virtual Ecologies, paper delivered at the Society for Literature, Science and the Arts (SLSA) Annual Conference, Georgia Tech, November 2009

“Engaging Production, or Writing as Design,” paper delivered at the Conference on College Composition and Communication (CCCC) Convention, San Francisco, March 2009

“Contract or Charter? The End User License Agreement and the Textual Warranting of Virtual Worlds,” paper delivered on the Virtual Worlds and Second Lives panel, sponsored by the Media and Literature Discussion Group, Modern Language Association (MLA) conference, San Francisco December 29, 2008

“Aurality, Literacy, and the Net: Voice over Internet Protocol (VoIP) and the Recovery of Sound,” paper delivered at the University of California, Berkeley ParaSite New Media Symposium, October 2007

“Representing the Natural World: Nature Documentary and the Rhetoric of Ethological Film,” paper delivered at the University at Albany Humanitech conference entitled “Humanities, Technology, Science & the Nexus of Discourse,” April 2004

“Envisioning the Wild: Synecdoche, the Nature Film, and the Science of Ecology,” paper delivered at the British Comparative Literature Association’s “Invention – Literature and Science” conference held at the University of Leeds, July 2004

“Nature as Postcolonial Object: The Evolution of the Documentary Gaze,” paper delivered at the third biennial conference of the Association for Study of Literature and the Environment (ASLE-UK), entitled “Cross-Fertilisations: Literature, Science and Nature,” held at the University College Chichester, July 2004

Selected Honors and Awards

Berkeley Center for New Media Summer Research Fellowship, May 2012

Graduate Student Award for Best Scholarly Paper, Association for the Study of Literature and Environment Ninth Biennial Conference, June 2011

Outstanding Graduate Student Instructor, 2010-2011

Humanities, Arts, Science, and Technology Advanced Collaboratory (HASTAC) Scholar, 2010-2011

Dean’s Normative Time Fellowship, 2010-2011

Arts Research Center Graduate Fellow, 2010

Wollenberg Grants, Rhetoric Department, 2007, 2009, 2011

Eugene Cota Robles Fellowship for Graduate Study, 2006-2008

Fulbright Full Grant for English Teaching Assistantship (Taiwan), 2004-2005

High Pass, Master’s Writing Project, 2004

Cornell College Scholar, 1995-1998

Languages

Proficient in French and Mandarin Chinese.

Computer Software and Programming

HTML, WordPress, PageMaker, Final Cut Pro, Finale, GameMaker, and basic Processing.